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Wednesday, July 17, 2013

Current Progress - July 2013

I didn't get much done in the last month due to some scheduling/real life conflicts, but am back at working on my game. Part 2 of my probability tutorial should be up sometime this weekend or early next week and will cover generating weighted lists and (maybe) variable weapon damage based on character stats and random chance.
Also coming soon: some more testing videos and screenshots.

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